function splashout();
PANEL* splash1_panel = //splash panel
{
layer = 3;
bmap = "SPLASH.JPG";
pos_x = 0;
pos_y = 0;
}
PANEL* logoscreen = //main menu
{
layer = 2;
bmap = men1;
pos_x = 0;
pos_y = 0;
button (110, 180, "singleot.tga", "singleot.tga", "singleov.tga", NULL, NULL, overmenuitem);
button (410, 180, "lanot.tga", "lanot.tga", "lanov.tga", NULL, NULL, overmenuitem);
button (20, 260, "optot.tga", "optot.tga", "optov.tga", options, NULL, overmenuitem);
button (530, 260, "insot.tga", "insot.tga", "insov.tga", instruct, NULL, overmenuitem);
button (50, 340, "abot.tga", "abot.tga", "abov.tga", NULL, NULL, overmenuitem);
button (490, 340, "exot.tga", "exot.tga", "exov.tga", is_exit_prg, NULL, overmenuitem);
flags = SHOW | OVERLAY;
}
function splashout()
{
splash1_panel.flags = UNTOUCHABLE | SHOW | TRANSLUCENT;
splash1_panel.alpha = 0;
//sound file
while(splash1_panel.alpha <=100)
{
splash1_panel.alpha += 2*time_step;
wait(1);
}
if(splash1_panel.alpha >=100)
{
wait(-10);
splash1_panel.flags &= ~SHOW;
}
logoscreen.flags |= SHOW;
}
function main()
{
// video_screen = 1;
screen_size.x = 800;
screen_size.y = 600;
mouse_map = cur;
mouse_mode = 4;
master_vol = 70; // default volume
soundtrack_handle = media_loop("Pacman.mp3", NULL, soundtrack_volume);
options_pan.flags &= ~SHOW;
ins_pan.flags &= ~SHOW;
exit_pan.flags &= ~SHOW;
logoscreen.flags &= ~SHOW;
}