#include <acknex.h>
#include <default.c>
function main () {
level_load (NULL);
wait (1);
vec_set (camera.x, vector (50, -50, 15));
vec_set (camera.pan, vector (135, 0, 0));
while (1) {
draw_line3d (vector (0,0,0), NULL, 100);
draw_line3d (vector (0,0,0), vector (255,0,255), 100);
draw_line3d (vector (0,0,30), vector (255,0,255), 100);
draw_line3d (vector (0,0,30), NULL, 100);
draw_point3d (vector (10,10,10), vector (0,255,0), 100, 5);
wait (1);
}
}