Hier übrigens mal der Auszug zu den apple dingens worüber ich geredet habe. Vielleicht ist es wirklich nur wegen Unity, keine Ahnung:
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My app has grown in size when released to AppStore. What should we do to to keep the size from growing? When published to the AppStore, Apple first encrypts the binary file and then compresses it via zip. Most often Apple's DRM increases binary size about 4 MB or so.