The Collision-Event, initiated by pXent_setcollisionflag(ent1, ent2, NX_NOTIFY_ON_START_TOUCH) does not work for me correctly. In the event-function I want to find out, which entities clashed, so I wanted to use the "you"-pointer.

To test it, I modified the Plop()-Function/Event in earthball8.c. I added
Code:
function Plop()
{
// Play a ball impact sound.
	ent_playsound(eBlob,sPong,100);
	
	if (you)
	{
		printf("hallo");	
	}
}



==> the "you" is never set. Even if you add a second (PH_STATIC) physik-entity and kick the first one until they clash.

Do I missunderstand something? Where is the mistake?