Well Dagobert could be interesting only if we could play a demo !
Torque 3D with it's new pricing would be lot more appropritae for an MMO indeed with all it's features, editor and code network ! Strange laugh !!


What i really wait is the new collision system using Nvidia Physics, something like collisions used in Unity !
And it should be cool to find one day some visual capsule editor like in Unity for adjusting the collision of a characters directly without coding !

Well cool news for 3DGS, even if i think turning to some
license between open source and payment would allow it to grow
lot more fast and have lot more features like Ogre 3D !
Juts my opinion !