Hello Steempipe,
thanks for this great shader!
But is there any solution to use it also in a closed room with no visible skycube?
I tried to replace the "water_cube" bmap with one which is generated by this script:
http://www.conitecserver.com/wiki/index.php/RenderCubeScriptbut the engine crashed with no error using the script.
Is there any other way to capture the cube_map from the water position?
old_bill