Different entity... so different thread.
Here is a version that is ASM for use with DX8.1+ and
that will build with GStudio A6.22.0
Steempipe-WaterShader_ASM.zip Approx 1.66 MB/******************************************************
Water Shader for 3DGameStudio - DX8 ASM Version
By: Eric Hendrickson-Lambert (Steempipe)
v11.09.04.1
11/09/04: Cleaned up code for release.
Note: Pixelshader1.1 & DX8.1 Runtimes needed.
It will take experimenting with
scaling, shifting, etc~ depending on
what normalmap is used. The ripple
code is still in very early stages.
-This is the ASM version that will build
with A6.22.0
If used, credit would be nice... these take alot
of time to work out. Thanks.
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