Different entity... so different thread.

Here is a version that is ASM for use with DX8.1+ and
that will build with GStudio A6.22.0

Steempipe-WaterShader_ASM.zip Approx 1.66 MB

/******************************************************
Water Shader for 3DGameStudio - DX8 ASM Version

By: Eric Hendrickson-Lambert (Steempipe)

v11.09.04.1

11/09/04: Cleaned up code for release.

Note: Pixelshader1.1 & DX8.1 Runtimes needed.

It will take experimenting with
scaling, shifting, etc~ depending on
what normalmap is used. The ripple
code is still in very early stages.

-This is the ASM version that will build
with A6.22.0

If used, credit would be nice... these take alot
of time to work out. Thanks.

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