If most of them are unique and they're generated by code, couldn't you put a lot of them into a single mesh?

And mesh generation is kinda vague... why do you need so many unique meshes on-screen?

I would've assumed it was related to A3, but I wouldn't have thought any A3 projects would be that complex.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!