Habe bisher nur das. Aber da tut sich nichts:

Code:
var enemy_movevector[3];

function detect_player()
	{
    c_trace(my.x,you,IGNORE_PASSABLE|IGNORE_CONTENT);
	}
	
	if (HIT_TARGET)
	c_move(my,enemy_movevector,target,IGNORE_PASSABLE|IGNORE_SPRITES|GLIDE|USE_POLYGON);

action enemy()
{
	detect_player();
}



mfG

Last edited by TheShooter; 03/08/11 14:31.

Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*