Can you please give me a c-script sample project which uses normalmap on a model (a simple model?)?

This is the proccess I done, is there anything that I might done wrong:

I have a model in 3ds max with a 2048 x 2048 texture map (without any normal map or any other effect just a color map), I exported the model with the fbx exporter and imported in med.

then I add another skin (with the name of: skin2) and gave it the normal map texture (a 2048 x 2048 normal map with a blueish color). The normal map texture was saved in 24bit bmp format. I did not assign skin2 to the model.

After that I used a effect in sed and assigned the model the nomalmap shader.

Anything else should I do?


I don't care!