Kotaku article describing one person's feelings towards gaming's convergence on the "realistic" look.

Leave some to the imagination. Leave a lot to the imagination.

I was just thinking the same thing last week (no really, I was). What style can my next game have so that it looks great while still letting the player fill it out with their imagination? And yes, I'm still focusing all my efforts on KarBOOM until it is complete, but when I'm not working it's nice to think about what's next laugh

Jibb


Formerly known as JulzMighty.
I made KarBOOM!