not to be too harsch, but you didnt learn anything from all the comments we gave you almost a year ago.

you use template code

you use wdl files

you use enormously huge levels. seriously you have ONE map for the entire game and it has 130 megabytes. what the deuce?

your code is a mess. i cant code and even I see that

you still use copyrighted textures

your textures are low res and ugly

so are your models

the game does not run on many systems. on mine, the camera flips around like a pot smoking crack whore on LSD

the entire project is way too large for a first project

what exactly have you done the last 300 days with this? except adding a quest that is?

sorry if this sounds harsh. but truth is, no matter what you do with that, it will fail. it fails as an idea, it fails on paper and it fails in execution.

you want to be a game designer?
then watch ALL videos of extra credits on the escapist magazine and listen to those people, they know what they are talking about. they are 100% right. after you did that, look at your project again and if you STILL believe its a good idea sell your gamestudio licence...