I haven't had a chance to try this one out yet - but it looks as though normal dynamic lights should work with it.



As far as the tutorial goes...I would recomend a change (but he had already written such a nice one which covers most of it...). As opposed to using a normal flashlight, use something which will diffuse the light on your target object. I have a few photography flood lights in the studio which have diffusers on them for this purpose, but for those who don't have access to those try using a large sheet of white poster board. Shine the flashlight onto that and then "bounce" the reflected light onto your subject. This helps to avoid hot spots on the subject matter that will occur with certain materials (plastics, metals, polished wood/stone...) and ruin the normal map. This also becomes important if you are making a normal map of larger subjects.


Virtual Worlds - Rebuilding the Universe one Pixel at a Time. Take a look - daily news and weekly content updates.