1. I've got a basic design done for a 1.4 version, but getting it to work has proven a royal pain in the bum . I'm afraid I might have to step back into ASM instead of HLSL .
2. It will actually looks pretty much just the same...unless you want to open two shots of it in photoshop and compare pixel-level differences by looking at the hex you won't notice any difference .
In any case... it's getting there . My latest progress is in ASM and it compiles without errors- but it renders the level in unlit blue...