I've got the models shader working great... but for the life of me, i can't get the level geomtry shader working... texture and lighting seem ok, but no bumpmapping...

(1) am i supposed to apply it to a map entity?

(2) if no, how do i associate the material with a block?

i am using textures from a folder not a wad...



thx... i feel so helpless when it comes to this shader stuff


--Mike