Quote:

i am using textures from a folder not a wad...




You have to have the texture that you want to bumpmap in your .wad and the normal map in your folder. Change the name of the material to the name of your wad texture and add var d3d_automaterial = 1; at the top of your script.
Also be sure to apply the texture that you want to bumpmap to a level block.

Last edited by humansandbag; 12/04/04 04:02.