1.4 support can of course be added.. i have an asm shader that works. I suggest modifying my orignal asm dx8 shader to run in dx9.. its a quite a trivial task.. just fix the syntax and change a little in the vertex shader.

Eventually i plan on making a ps 2.0 and 1.4 fallback for my HLSL shader but right now.. maybe someone else can do this if they want... its not a big deal really.