Yes, Flag 7, i can now see my models, just no normal mapping.
Docs say:
"skin2=normalmap with the parallax heightmap in the alpha channel."
I know a specular/gloss map is just a grayscale image in the alpha channel of the texture, what is a parallax heightmap, How do I impliment it? I know from trial and error it is not a grayscale normalmap in the alpha channel of the normal map

Learned how to do parallax heightmap, but still cannot see bumpmapping.??

Last edited by zefor; 12/03/05 14:48.