i turned flag 7 off of 1 of the rocks in your island demo and it turned black too. i could see a texture but very dark. Of course the cheledont looks bumpmapped and awsome in the indoor level???????

Ok I imported one of the outdoor rocks into your indoor level and it was bumpmapped, looked pretty good too. Imported one of my models into the same level and ........wow, it worked. I guess you cant have bumpmapping on an outdoor level huh? Anyway I am still having problems with my own test level. When I make a room out of a box model, do I want to "flip" the model inside out in the model program, or make wall, floor and ceiling out of seperate models?
btw, it was cool to see my models working

Last edited by zefor; 12/03/05 15:59.