Thanks again for your feedback and thoughts!
are you scaling the model on the z-axis when it ducks?
Correct, that animation looks pretty bad, it will be replaced, soon.
Should be named : SuperKu World !!
See my first post!
Do you actually have these "50+ levels"?
No, not yet. Development started in February, so far I have ~30 rough (playable) level sketches, but I'm not happy with the old ones.
I've added color only some days ago, pure black & white was a bit boring, but most of the game will stay grayscale.
the art style seems to be missing something to me though, idk, maybe some PP effect ?
Good idea, I totally forgot about pp. Here's a decent bloom I've written yesterday, hope you like it:
Without Bloom:
With Bloom: