Thanks MrGuest.
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It's finished.
It's not Next Gen , but it's better than low poly things on Iphone games
2 textures version :
- warrhammer version
- version ready to paint : Diffuse with baked normal map only
This version can be ready goo to practice hand painting on the maps.
Animations : I put all on 250 Frames, so you'll have to use
Time Step factor to slow down animations (i put a subtile hears movement also)
- idle
- walk
- idlefight (idle for fight)
- block
- attack
- run
I was limited to 250 frames on MED, is there a way to increase them ?
Cause fall down of the character is missing , only people using ragdoll will not mind !
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The basic shapes of weapon and shield are not in the final model, they were place holder for animation work.
Diffuse, Normal,Specular :
Diffuse only (with baked normal map as base , ready for paint over ) :
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Download
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it contains :
- MDL goblin Wharramer version :
skin 1 : diffuse
skin 2 : normal
skin 3 : specular
- MDL Goblin "Ready to Color" Version :
skin 1 : Diffuse texture (baked normal map)
- Blender file, ready for modifying animations or model
- All 6 textures of the 2 versions : Wharramer textures version and ready to paint textures version.
Download Link :
Final Download I'll put another Link with more animations and better made,
in MED i did'nt find real numerotation of Blender animation
frames, so it's a little strange on some loops !
Happy download !
I hope someone will find a use of it