We consider releasing some source code in the future that won't require too much support effort, for instance the code of the PhysX plugin by Chris Kahler. The code structure is not perfect, but it's written in a clear and easy to understand style and shows how to integrate external physics systems in Gamestudio.

However, we only will pack together and release the code if there's interest at all in it, otherwise we can save ourselves the time. So, are there some users who are interested in the PhysX source?