VECTOR end_pos; vec_set(end_pos,vector(10,0,my.max_z + 10)); vec_rotate(end_pos,my.pan); vec_add(end_pos,my.x); c_trace(my.x,end_pos,IGNORE_ME|IGNORE_PASSABLE); if(trace_hit){/* DON'T JUMP*/}else{/*JUMP*/}
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