Originally Posted By: ratchet
And personnaly DX11 compared to DX9 or DX10 is not a big big change like DX7 compared to DX9 for example !
I also don't feel the urge to DX11 , or perhaps some people targetting AAA Games usings last technology ?
Other things are more important, like also the Iphone possiblity
mentionned in the AUM !

Just my opinion !


while i can see both sides, dx11 is pretty cool and yet android support would be amazing (for me at least) dx9 to dx11 is a hugh jump. with dynamic tessalation, we can sculpt objects, bake the maps, make a low poly version, and have almost exactly the same look as the sculpt in realtime, including full silhouette. imagine having lod that doesnt just pick the detail in texture and some premade models to having full procedural lod.