I would've thought so, too. I can't remember where I saw the screenshot that called it "SSR", but I think we're getting used to what "SS" means when we're talking about shaders, and it's not the first time I've seen such an effect.

It's all quite pretty, but as mentioned before, the tessellation is the only thing we can't do in DX9 (although I have no doubt many of the other effects are more efficient with DX11).

Jibb


Formerly known as JulzMighty.
I made KarBOOM!