means something like:

1. reading pixel X/Y
2. reading minibitmap pixel A/B
3. calculating:
Code:
pixel_X/Y.red + pixel_A/B.red
pixel_X/Y.green + pixel_A/B.green
pixel_X/Y.blue + pixel_A/B.blue


4. next pixel

?

if yes... WHY?!
I´ve 123 Heightmap parts (mountains, cliffs..etc).. so i need to lock 124 bitmaps (the parts + the ground), just to read a random part out..?

._.

Last edited by Espér; 07/03/11 21:15.

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