Yes Jibb.

Surely this is the way lol.
But already started their studies this way, but now I would like to implement something more complex, as deferredShadding, AmbientOclusion, GlobalIlumination among others.

There are these sources shaders Nvidia's website but still do not understand how to use them.


Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________