Thanks. There are still many issues like overlapping clouds and blur being independent of the distance to the camera, but I will try to fix those. It runs with > 760fps, but I assume the impact on the framerate will be too high for a game that is no flight simulator. The sky cube tool idea is a nice one!
Btw. 5 months ago I've had an idea for postprocessing fur, but I lost interest (and did not know how to create a nice fur outline):
Last edited by Superku; 07/14/1115:46.
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