Thanks. There are still many issues like overlapping clouds and blur being independent of the distance to the camera, but I will try to fix those.
It runs with > 760fps, but I assume the impact on the framerate will be too high for a game that is no flight simulator. The sky cube tool idea is a nice one! wink

Btw. 5 months ago I've had an idea for postprocessing fur, but I lost interest (and did not know how to create a nice fur outline):

Last edited by Superku; 07/14/11 15:46.

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