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And to top all of that, spike opens a thread with the title "do you think the cheap price of my game is the reason it sells very bad".
And you get angry when someone tells you "no".

I don't think anybody's angry but you. :\

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You released a game that you find not that good yourself and call it an achievement.

You said you wanted us to evolve. To evolve we can only make more games, and that's just what we did.

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I roam this forum for a few days now and I have noticed a general degeneration of ambition or should i say drive, passion or force that should be the heart and spirit of good game design.

KarBOOM, Silas, and CSiS are all quality games that are setting a good standard for this community. It's not accurate to say that the community lacks ambition.

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As far as i can tell "just creating a game" aint good enough for me anymore.
And i hope the one or other might share this oppinion as well.

I hope you can lighten up a bit and see the bright side of this, because there is a big one.


Eats commas for breakfast.

Play Barony: Cursed Edition!