Perfect explain!
Thank you!

But it is still interesting for me to be able to use a value of ca. -2'097'000 to +2'097'000 in tne camera.clip_far (var unchanged).

I hope you have time to explain this too for me
(i like your explains, very clear, just direct facts, easy to understand)


Last edited by maslone1; 07/30/11 19:37.

A8c, Blender, FlStudio, Unity3d