Hello,

I have two models, each with about a 150 frames of animation. They are .mdl files. I want to make them .fbx files.

My problem is getting them out of the .mdl format and into something more mainstream, so that I can go from there.

Any suggestions?

(I own 3ds max 2010, and have a free version of blender installed, if that's any help)

- Michael.


My games - www.spyeart.com