Great! Fixed the slow forward / backwards velocity problem by substituting
150 for the 10 here in these lines

IF (key_w == 1){
center.x += 10 * cos(cter);
center.y += 10 * sin(cter);
......
IF (key_s == 1){
center.x -= 10 * cos(cter);
center.y -= 10 * sin(cter);

I can't wait to try the ledge and ladder code. Only other problem (and it's CONITEC'S problem) is now my character goes thru the terrain. I think I can set it by tweaking the hull collision stuff but *man* I wish Conitec would fix terrain collision! arrrgh. I hope this will be in the next A6 rev.

Now I need to figure out how to increase the 'gravity' in this code, so when my charcter jumps, she falls at a good speed. I'm definitely going to use this as my primary movement code in my sleepy sushi service game.

Best wishes
Bonanza