Hi

The player is a PhysX character:
pXent_settype(me, PH_CHAR, PH_CAPSULE);
and is moved by:
pXent_movechar(me, p_move, vector(camera.pan, 0, 0), 0);

terrain is set to:
pXent_settype(me, PH_STATIC, PH_POLY);

all goes well until he tries to walk on terrain. Then he falls through it...

Can someone help me please?