Thanks a lot for this very useful plugin, the demo works like a charm and the system is quite easy to implement (I think :)).

Just one question: is it possible to use multiple PathFinder*s at the same time (e.g. to have an enemy chase the player)?
I tried to quickly adapt the demo script (cf. http://pixellation.de/demo_enemy.c) by duplicating and modifying the player script using a second Pathfinder* called enemy_finder. However, I get an error saying Script crash in aEnemy: SYS when I try it; the regular player script is still working.

Probably I made another mistake but I just wanted to check briefly if it's possible in the first place to use multiple pathfinders.

Thanks a lot in advance and have a nice birthday,

Stefan