Hi HeelX

Thankyou for your considerations.

I´m really losted... if I think only in satisfaction as a "programmer", I would stick with rewriting my physics again in lite-C, and try to go on with that, because, in fact, I had the total control over what was happening in the car... when something really happened tongue

By other side, I dont have too much time to spend on it.

Using Newton, I remember also that the simulation was something slow, and my physics runs very very fast, because it was only that.... racing car physics.. nothing else.

I already invested blood, sweat and tears a lot in this type of thing. And life goes on very fast also, much more then 3DGS.

Maybe we can exchange info in the near future when I get more advanced on it ?

Cya, thankyou a lot.