@Hummel - I have returned =]
Actually - I have a new system that is extraordinarily fast. Better yet, I invented a new technique "WSAO" which provides the highest quality ambient occlusion and radiosity effects for fully dynamic scenes in real-time (at real-time frame rates in large scenes). Sadly the second technique cannot be applied to Gamestudio as it requires dx10.1 or higher.

Check out the gallery or my page for screens and feel free to ask me questions =]

-Texcoord3 (foxfire)-