Hi all.
Ventilator : I found the wrapper, but when I tested the car sample, the car fall across the ground. Will check it to see how it works.
I´m really interested in the idea you gave, using physics to collisions and raycast and made the physics calculations by myself. If I can move the car only with code and use physics take care of all collisions, would be a dream coming true.
Using PhysX, I got how to assemble the car and make it move reasonably.
To help a lil bit, I placed a Panel to help set some physic aspects, and I´m thinkng in improve it with all the values needed :
I dont liked too much the behaviour, and it was a pain to set physics values to achieve something at least aceptable.
This is what I got by now :
Youtube video of my PhisX car Cya.