[quote=Superku]Thanks again for the feedback!
Level editor is planned, but probably not for the first release. Story is existent but more practical than deep.

I've already implemented that I can change the whole color scheme dynamically, so water levels can have a blue, boss fights a menacing red tint and so on.
There will be 4+ levels that have a different look and a few bonus levels in color, but I guess that's not enough.

it'd be cool to change this based on your location in the level as well, that way its got even more variance laugh