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including the multiplayer engine (which relies heavily on DirectPlay)

Hm no, A8 uses the Enet library (or am I wrong?). And why would physX not work or depend on the GPU?

EDIT:
Quote:
V8.00.1b beta - released Apr 23, 2010
A8 C The DirectPlay network library was replaced by the Enet library. This doesn't affect the network functions or traffic, so A7 network projects still work without any change. The main advantage is that Enet is less resource hungry and supports other platforms, which allows a possible future development of a Linux based network server.


Last edited by Superku; 10/16/11 02:20.

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