Hmmm... thanks for the suggestion. Unfortunately that didn't quite work. I selected the model, went to the textures tab and d-clicked one of the textures (I believe this is the way to do it, right?). It still comes out black. And, as I said, it casts no shadows, unlike the WED primitives.

One thing I noticed is that the object appears, in the 3d preview window, as wireframe - unlike the rest of the stuff that appears as textured (I set it as such). Is this normal for models that are not primitives, or does this hint at the problem I am having?

Once again, many thanks.