Nice, but: Increase terrain brightness + contrast a little, many people think they need to have fairly low contrast textures for a realistic look but IMO it just makes the graphic look dull. I would at least double (in x and y, thus quadruple) the terrain's vertices, use for example terrain_lod and this won't be an issue.
BTW the shadows point into the wrong direction (compare last screenshot).
Originally Posted By: lostclimate
lol something was bothering me, but i couldnt pick out what it was, superku got it with the shadows. should be a simple fix
The sun isn't set very powerful, that probably causes the low contrast.
Lol it seems I forgot to rotate the skycube to fix the sun angle.
About terrain resolution, maybe cd_saber can do that.
Originally Posted By: Schloder87
this game remembers me on mount & blade :-)
but looks good!
Originally Posted By: ratchet
Very good ! From artistic point of view, you could put some 3D assets around buildings to simulate life, or some grass , rocks around them , more things. For the moment they are just building "posed" on a simple flat terrain. That's what will bring the scene to life
These pictures are just an example , we don't ask to make another Skyrim copy, we already have it , we don't need a some "copy" game without originality !
Keep it up !
Yes, the level isn't really finished, We use it for testing code and stuff, later we will add more props and finish it properly.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB