Wrote a real motion blur some time ago but it did not look good (esp. edge bleeding made it look bad) and the effect was pretty expensive. Now I've got a fake motion blur that looks much better than the previous "real" one and simple ambient occlusion, both only need depth information and are self-made, haven't had a look at the usual SSAO technique(s), yet.

EDIT: Ambient occlusion comparison: http://www.superku.de/ao_compare.jpg
(motion blur is still active and costs performance, but speed is 0, so no blur visible)
Btw. it's of course no real ambient occlusion, it's a "depth booster".

@alibaba: Thx! wink

Last edited by Superku; 12/09/11 16:00.

"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends