Having an android version means having a opengl ES renderer and that means no more directx dependency and then that means easier mac/linux port. This either means gamestudio completely switches to OpenGL even on windows or supports both directx and opengl. That could also mean CG support for shaders.

That also means either a lite-c compiler for different processors and platforms(android/linux). or maybe it could be that we are returning to C-Script.

I mean, i hope so.

Last edited by Quad; 12/15/11 14:39.

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