Today, i added the possibillity to define global vars, as you do in LiteC.

Code:
int Foo;
....

void main()
{
  Foo = 5;
}



It took some time, because when i wrote the parsing for methods/functions i didnt implement something to stop earlier in case its just a global var. so i had to restructure those functions. What a mess grin


Last edited by Rackscha; 01/21/12 18:04.

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Muliplayer Bomberman,
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