Ive been trying to group multiple meshes into one model using WED by selecting multiple models and exporting them all as one mdl, this actually works fine... except, if i go to Manage Skins, all textures within the level are listed in the model even if the model itself only uses 1/2 of them, so i'm a bit concerned about what this means?

[questions]
Will it ignore the textures that arent applied? or will this pose a problem somehow?
Is there another way i can group multiple models?