That makes sense. Everything I've been doing lately in KarBOOM I've been trying to do in such a way that it's easily portable to standard C/C++ for my custom engine in case I want to do similar things with my next project and we don't get cross-platform support.
What other engine have you been using?
My two target platforms are windows and mobile. For windows I use 3dgs, for mobile I use Mosync, both in C++.
Dwarf Fortess took 2 years to release 2 major updates. Inbetween came no updates at all. But the fanbase was never labelling DF as dead.
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