Quote:
Mosync has a miles long list of target platforms, if your game has low specs you can compile to all targets of JavaME, android or iphoneos without any adaption.


How do you verify if it runs if you dont have a testenviroment to test the claim against?
I can also write a program and put "runs on everything" sticker on.
Does not mean it does it.

Again: dont put any effort into making it run on javaME.
Its wasted time. Especially if you want to make some money.

Whatever the framework can do, only look at what makes it run
on Android and/or iOS, ignore the other limits for other platforms.

And especially: only develop programs for platforms that you
have a testenvironment for.
An emulator can not 100% simulate the device.
Its just a good estimation tool for day-to-day development.