- Edit terrains, save edited terrains as *hmp - Painting directly to the blendmasks - creating shadowmask with / without static objectshadows automaticly - creating shoremasks automaticly - creating colormask for terrain lod automaticly - Load entities with filedialog (not shows up with fraps?) - a seed function (for plants and others) is integrated - give the ents a action from a dynamic list (pulldown menu)