About a weeks worth of work so far, still working out a few kinks.

Its a multiplayer FPS (and yes, I finally learned how multiplayer works), called Vexer(name subject to change). I am going for a happy medium somewhere between Halo and Unreal Tournament, but with a bit of my own personal flavor. I only have 2 weapons done for now, but let me know what you guys think.


NOTE: It runs/looks much better in person. Camtasia was only recording at 30fps. Apparently thats camtasias max tongue

I need to figure out a way to not allow the player to jump through the floor hahaha.