@Chaos Coder: The blood's sprites themselves are mine, but the effect is made in PEB (which is an amazing tool), then refined in engine.

@3Run: The blur is just the standard gamestudio blur effect which is being affected by the mouse and other game variables laugh Check out this page as its where I got the base code (thanks alibaba).

http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=310431

Just tried the multiplayer and while it works, its very buggy. I will keep refining the engine to make this work. I ultimately plan to release this game along with an actual effective 3dgs multiplayer template when its all done and working laugh

Last edited by exile; 03/19/12 17:35.